BCS SPA2016

SPA Conference session: Pathfinding Peril

One-line description:Learn about pathfinding algorithms, put them into practice and try not to get eaten by a minotaur.
 
Session format: 150 minute workshop [read about the different session types]
 
Abstract:Finding the shortest path through a connected graph is a complex problem, and one which has a number of very useful applications. Thankfully there are some efficient algorithms out there which solve it well. I’ll take you through some basic theory and how the A-Star algorithm works in the first part of the session.

We'll then put your newly-found pathfinding skills to the test! We'll run a tournament for the remaining time, using a robot tournament engine. You'll be able to write a robot in any HTTP-enabled language, which will be one of two characters in a maze, and the idea is to find the exit as soon as possible without being eaten by the minotaur that roams randomly around it.
 
Audience background:- Some experience coding in at least one language is required. You must know enough to be able run code to connect to an HTTP endpoint and understand JSON.
- You should bring a wifi-enabled laptop with your chosen language on it, or you could work in a team.
 
Benefits of participating:You'll have lots of fun and learn how pathfinding algorithms work and why they're useful.
 
Materials provided:A laptop running the tournament engine.
 
Process:Short lecture at the beginning on pathfinding algorithms, then a workshop with people working singly or in teams on their laptops. They'll write code that connects to a server that'll run on the big screen, which will show characters attempting to navigate a maze with a minotaur in it. The team that reaches the end of the maze quickest, or who survives the longest, will win!
 
Detailed timetable:00:00 - 00:20: pathfinding lecture
00:20 - 01:00: getting used to the tournament engine
01:00 - 01:40: tournament 1
01:40 - 02:30: tournament 2
 
Outputs:Not sure what you need here?
 
History:Presented at Software Craftsmanship 2012 and at the BCS in January 2015, but I'm planning to rewrite the tournament engine between now and then to make it easier to participate.
 
Presenters
1. Chris Parsons
Think Code Learn
2. 3.